import java.awt.*;
import javax.swing.*;
public class BallGame extends JFrame {
Image ball = Toolkit.getDefaultToolkit().getImage("images/ball.png");
Image desk = Toolkit.getDefaultToolkit().getImage("images/desk.png");
//绘制窗口
public void paint(Graphics g){
System.out.println("窗口被画了一次!");
g.drawImage(desk,0,0,null);
g.drawImage(ball,200,200,null);
//实现动画每秒绘制窗口25次
while(true){
repaint();
try {
Thread.sleep(40); //1s=1000ms,1000/40=25,每秒画25次。
} catch (InterruptedException e) {
//throw new RuntimeException(e);
e.printStackTrace();
}
}
}
//创建窗口
void launchFrame(){
setSize(856,501);
setLocation(100,100);
setVisible(true);
}
public static void main(String[] args){
System.out.println("我的小游戏开始啦");
BallGame game = new BallGame();
game.launchFrame();
}
}加入while(true){}之后,程序出现卡死情况,窗口无法正常绘制。
运行程序:
![1703559095148599.jpg P9[}X}NMTEPICBERG]9HYRG.jpg](https://itbaizhan.oss-cn-beijing.aliyuncs.com/image/20231226/1703559095148599.jpg)


停止:
